Thursday, July 17, 2008

Asterix and the Goths

Author : Rene Goscinny
Ilustrator :
Albert Uderzo
Language : English

Asterix and Obelix, nervous about Getafix traveling alone to the annual druids' conference in the Forest of the Carnutes, decide to accompany him on his journey, provides that, as non-druids, they remain outside the forest during the conference. Meanwhile, on the Roman Empire's border, two legionaries are ambushed by a band of Goths (Tartaric, Esoteric, Atmospheric, Prehistoric and Choleric), intending to kidnap the Druid of the Year and use his magic to conquer Gaul and Rome.

Asterix, Obelix and Getafix meet another druid, who uses his magical powers to convince the Romans that they are actually druids (he makes a legionary bray like a donkey). At the edge of the Forest of the Carnutes, Getafix and his friend leave Asterix and Obelix for the druid's conference. Unaware that the Goth band is hiding nearby, the druids begin their conference.

Getafix easily wins the "Golden Menhir" prize with his potion, which gives superhuman strength. The Goths ambush him while he is leaving the woods. Asterix and Obelix, fearing for their friend's safety, enter the woods and find a Visigoth helmet (actually a pickelhaube like those worn by Germans during the first years of World War I). They instantly set out towards the east (thoroughly confusing Obelix) to rescue Getafix.

Unfortunately, they run into another Roman patrol, which spots the helmet Asterix is carrying and mistakes them for Goths (who are wanted for assaulting Roman border guards). Obelix and Asterix easily defeat the Romans, but the Roman general is informed of the incident and sends out pictures of Asterix and Obelix with a reward for their capture.

Asterix has the bright idea of disguising himself and Obelix as Romans and ambush two legionaries, stealing their armor and weapons and leaving them tied up and gagged. Two other legionaries, searching for the Goths, spot the two tied-up Romans and mistake them for Asterix and Obelix, taking them to the general's tent. When the captives are ungagged, however, the full story comes out, and the Romans promptly begin capturing each other left and right, believing each other to be Goths. Asterix and Obelix, back in Gaulish clothing, are completely untouched.

The Goths cross the Roman Empire's border, stunning a young legionary whose eagerness to report an invasion becomes a running gag. They present the druid to the Gothic Chieftain. Meanwhile, Asterix and Obelix also enter the Gothic lands and disguise themselves as Goths, infiltrating their barracks as members of the army.

The Gothic chieftain calls in a Gaulish-Gothic translator, who is threatened to be executed if he does not convince Getafix to cooperate and brew magic potion. Although Getafix blankly refuses, the translator lies and says that he is agreed, but buys a week of time.

Asterix and Obelix escape from the Gothic army, but are soon captured again by the Goths and thrown in jail along with the translator, who was also trying to flee. Although they are thrown in prison, Obelix easily breaks the door (another running gag) and they flee, taking the translator with as a hostage. The translator accidentally reveals that he can speak Gaulish, and he is interrogated by Asterix. While trying to sneak into the Gothic town, the translator screams and attracts a patrol.

The Gauls are brought before the Gothic Chieftain. Getafix reveals that he can actually speak Gothic and informs the Chieftain that the translator had been lying. Once again, he is thrown in jail with the Gauls.

Asterix, Obelix and Getafix devise a scheme in which many Goths are given magic potion, so that they spend time and energy fighting each other for Chieftainship instead of invading Gaul and Rome. Under the pretext of cooking a last Gaulish soup, Getafix gives the jailer a list of ingredients and brews the potion when he acquires them.

During the public execution, the translator asks to go first. Full of magic potion, he resists all attempts to torture, and beats up the Gothic Chieftain, throwing him in jail and making himself Chieftain of the Goths. The Gauls visit the original Chieftain in his prison, and give him magic potion. As the two Chieftains had the same magic potion in them, a direct fight proves futile and each storms off, promising to raise an army.

Meanwhile, the Gauls wander around the town, giving potion to any Goth who looks browbeaten and who would be glad of a chance of power. The would-be Chieftains each raise an army, and a confusing set of conflicts begins, known as the "Asterixian Wars".

Although their peace-keeping mission probably created more casualties than a Gothic invasion of Rome would, the three Gauls return home confident and are welcomed with open arms by the village, who throw their usual banquet in celebration.

Courtesy by wikipedia.org

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